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OpenGL ES 2.0 知识串讲十二---ES详 …
Web3. when I enable the lighting in the opengl es, I suddenly found the depth test fails to … Web我在使用 GLSurfaceView 时遇到了不同的行为.AFAIK 程序有责任清除每帧的缓冲区(颜色和深度).这意味着如果我不清除缓冲区,我将获得最后一帧的内容(或双缓冲的前一帧).无论在某些设备上如何,似乎缓冲区都被清除了.我在一些测试设备上运行了 Addison Wesley OpenglES2.0 Progra orchard of trees
OpenGL ES 学习教程(12):DEPTH_TEST(深度缓冲测试) - QQ
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